

Four in the last room leading back to the Park Street station cell part of the vault. One to the right of the laundry room in a shelf atop a box. One in the central room, ground floor beneath the overseer window on top of a box. Three in the first room on the right: two on the floor, one on the shelf. Two in the room immediately after the Vault door, in an opened box atop a stack of other boxes. Park Street station and Vault 114, in total, eleven jumpsuits can be found. One near a skeleton in the entrance hall, where they were handed out upon entry. One on a table to the right in the second cryopod room. Two clean versions can be found in Vault 111. The Legend of Vault 88, a unique version of the jumpsuit, is rewarded upon completion of Lady Luck.Ī regular version is given to the Sole Survivor during War Never Changes. 20 more can be found in the workshop inventory. The steamer trunk itself contains 10 more and has its inventory refilled as soon as one exits the vault. One jumpsuit can be found inside Vault 88 on a Vault 88 steamer trunk near the vault door entrance. One can be acquired from an NPC in a random encounter, which serves to make the player character aware of the existence of Vault 81. Trader Rylee wears one, but it cannot be obtained without pickpocketing or murder, even if she is recruited to a settlement. If Tina De Luca is recruited to a settlement, her Vault jumpsuit can be obtained by trading her a different outfit and equipping it. Bobby De Luca's can be obtained without committing a crime, if he is insulted and turns hostile during Dependency. All jumpsuits have a value of 20 with the exception of the Vault 88 variant which has a value of 0.Ī total of 32 can be obtained by either pickpocketing or murder from the inhabitants of Vault 81. It increases Energy Resistance by 5 and Radiation Resistance by 10. Various biometric sensors are integrated into the suit to interface with the Vault's systems, while the iconic yellow strip on the front is now made of gold foil, rather than dyed material, to act as a heat-dissipation strip and antenna for the biometric sensors integrated in the suit. It's a single-piece suit designed to hug the user's body shape. Headwear is found in articles of matching armor where possible.The advanced Vault suit is a return to the form-fitting style that characterized the earliest jumpsuits, updated with the latest high-tech materials and technological solutions available to the Vault-Tec Corporation. Italics denote armors only available through add-ons.

Vault jumpsuits ( child's Vault 101 jumpsuit, Vault 77 jumpsuit).Winterized Chinese jumpsuit ( General Jingwei's uniform).Scientist outfits ( Lab coat, Lesko's lab coat, The Surgeon's lab coat).Kid's outfits ( Blast Off pajamas, kid's cave rat outfit, Mayor MacCready's outfit).Similar to the Chinese stealth armor's Chinese pistol glitch, the slave outfit's texture may glitch upward while reloading a scoped.Xbox 360 Sometimes when a black player character equips the outfit, they will have a white body, with only the head and neck being black.The add-on gives you the choice of either obtaining it from a dead slave in the slave pen located at the train tunnel or requesting one from Prosper himself. The tattered slave outfit can be obtained at the beginning of The Pitt, from a slave named Prosper.

The worn slave outfit is identical to the tattered one, with the only difference being that is a dark brown color. If worn, when meeting Mex at The Pitt entrance, Mex will mistake you for a slave. They can be repaired with other copies of themselves or one of the various wasteland outfits (see infobox) and provide damage resistance of 2 as well as bonuses of 1 to Agility and Endurance. The tattered and worn slave outfits are pieces of clothing worn by Pitt slaves in the Fallout 3 add-on The Pitt.
